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How do I avoid damage to systems during flight.by Mike Manes, W5VSISent 01-Jun-03 Regarding things getting ripped up: Although there can be some pretty nasty wind shear (AKA Clear Air Turbulence
- CAT) if you pass right thru the jet stream, EOSS's experience is that
"post-burst chaos" (PBC), where the system accelerates downward to speeds
upwards of 12,000 fpm, is the biggest source of in-flight dings. In some cases,
the parachute can actually fall >>below<< the payload string, as some of our
video shows, and 'chutes don't work all that well going sideways. Not real sure
exactly what's at work here, but we've gone by the theory that the most stable
descending flight string is one which has the fastest- falling payload package
on the bottom and the slowest on the top; this should tend to keep the flight
string nearly vertical in descent. And since we've applied that theory to our
flight string designs, we've not seen very much "PBC" effects. In practice, we
put the bomb-shaped APRS module at the bottom, with the ATV module and little
wheel farther up. We also make every effort to cut away the balloon shards as
soon as possible after burst to unload the 'chute apex. Another "low-drag"
example is our cross-band repeater. |
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